Download Convert Vertex Color To Texture for Unreal Engine For Free

Convert Vertex Color To Texture v2025.3 is a practical Unreal Engine utility that lets you turn mesh vertex color information into full texture maps you can use in materials, light baking, texture blending, terrain layers, or production pipelines — especially when your asset relies on vertex paint data instead of UV-based textures.
This kind of tool is essential when you want to go beyond just using vertex colors in shaders and need exportable texture output that can be used in Unreal Engine materials, texture arrays, or exported for external editors.
What Does Convert Vertex Color To Texture Do?
This tool captures the vertex color channels from a mesh and renders them into a texture image (for example PNG, JPG or TGA). Instead of relying on per-vertex data (which depends on mesh density), you get a UV-mapped texture that represents the same color information. This makes the data usable in conventional Unreal Engine texture workflows, including:
Vertex paint → texture transfer
Texture map baking for materials
Blending multiple painted layers
Export for external texturing tools
Use in Niagara, materials, decals and terrain layers
The key idea is that vertex colors can be converted into a texture that works anywhere traditional textures work.