Download Blender Guru Beginners Academy For Free

Learn Essential Blender Skills
The Blender Guru Academy is a comprehensive course for beginners by Andrew Price.
It’s true. You don’t need to buy a course to learn Blender, because there are already thousands of free tutorials online.
But the reason you’re probably here, is because despite this, you’re still struggling. And I think I know why.
You’re struggling because Youtube tutorials often teach you HOW to make something, but rarely WHY it was made that way. So, you could watch 10 videos on how to make a house but struggle to make a city, because the techniques are different.
That’s why you so many beginners feel like they’re treading water. They hop from tutorial to tutorial, frustrated at their lack of progress. But it’s not their fault. They’re just starving for a real education.
Break the Tutorial Habit: Learn Why, not just How
The Blender Guru Academy is different. Instead of teaching you what to click, I’ll teach you why it’s clicked. Through practical lessons, theory, homework and challenges, you’ll learn the foundational skills to think like an artist.
This course is for you if…
You finished the donut tutorial and want the next step.
You want a structured curriculum, not a random assortment of tutorials.
You want to learn on your own schedule from pre-recorded content.
You want to pay once, NOT have another subscription.
You want to learn the latest version of Blender (5.0), with free updates for the whole 5.x series.
You want a substantial course that you can sink your teeth into for 2-3 months.
Learn Core Modelling Techniques
You’ll start by learning basic hard surface modelling, transforming a cube into a detailed sci-fi crate. Along the way learning core modelling tools that you can use to make most man-made objects from the real world, like electronics, buildings or props.
Next, you’ll learn how to create Smooth Surface objects. You’ll model a sneaker with rounded curves, using the most common modelling technique in animation and VFX “SubD”. Along the way discovering how to tighten edges and connect geometry without creating shading artifacts. When you finish, you’ll have the basic skills to make 90% of objects. Like furniture, plants, gadgets, vehicles, and most objects found in movies.
Next, you’ll learn Organic objects. You’ll learn how to use Blender’s sculpting tools to create a fast and loose monster character, which you’ll then convert into a polished model using a technique called “retopo”. By the end of this module you’ll be able to sculpt characters, creatures and practically anything intricate.
Learn Core Texturing Techniques
Texturing and Shading are the most important skills to making something look realistic.
The first thing you’ll learn is how to texture your shoe and monster character, using procedural texturing, to create reptilian scales and
Next, you’ll learn how to paint textures. First UV unwrapping both an organic form (your character) and a hard form (your sci-fi box). After unwrapping you’ll then paint color onto the character but underneath the skin texture. Then you’ll get more detailed, as you learn how to create custom brushes to paint scratches and scrapes onto our sci-fi box.
And then finally you’ll learn how to take an image texture, and make it repeat all over, as well as along one specific section using a technique called “Trim Sheets”. And best of all, there’s no paid addons. Just vanilla Blender with free extensions.
Learn Core Lighting & Camera Techniques
After the hard work of modelling and texturing, you now get to make it look good!
In this module you’ll learn how to use lighting and camera framing to effectively tell a story.
You’ll be provided with some ready-made environments for your scifi box and your monster, so that you can see a finished scene and how to explore it. Then we’ll explore how different lighting setups and camera setups can completely change the focus, story and mood of your scene. You’ll then add camera movements and learn how to render it efficiently so that it doesn’t take hours on your machine.
And finally, you’ll learn how to add a quick rig to your character so it can be posed. And although this isn’t a character animation course, you’ll also learn the basics of keyframe animation.