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The Ultimate Guide to Plasticity | Master Plasticity in 12 Hours
Master Plasticity in 12 Hours
Plasticity is a brand new 3D modeling software, and this is the first high-level training program for it. You’ll learn our entire Plasticity workflow, A-Z, in the next 12 hours – even if you’ve never touched the software before.
What is Plasticity?
Plasticity is a brand new 3D modeling software. The difference between Plasticity and Blender is that Plasticity focuses on NURBS-based modeling. This means that there is no “topology”. Your 3D models are defined by mathematical equations and vectors as opposed to polygons.
Simply put: you don’t have to deal with the same annoying mesh issues as you would in software like Blender. No geometry overlaps. No complex modifier workflows. Fast and easy-to-use tools for creating complex surfaces. You can do some serious damage with a click of a button without needing to worry about technical issues.
The best part? You can learn every single Plasticity modeling tool AND the UI in 1 hour. It is SUPER SIMPLE.